WILDLIGHT / SIDE-VIEW STUDY
The canopy path.
Bring Ingrid a living lantern bloom.
Explore the old survey route.
SPRINT RESERVE10.0 / 10s
0 Sweetcone rations
A D / ← → Walk · Shift or 2× tap RunW / ↑ / Space Jump · S / ↓ Duck / DropJ Combo / ChargeE Use · C Call / Rescue · Q Journal
SURVEY REGION

THE SHELTERED TRAIL

The fallen elder

AN EXPEDITION THROUGH SIX WILD PLACES

The last
living light.

Ingrid needs a lantern bloom for the cavern project. Follow the old survey trail through the orchard, marsh, observatory ruins, and giant feeding grounds. The sky is changing. Find out what the surveyors left behind.

Navigate multi-tier canopy galleries, backtrack across upper switchbacks to pull winches, haul counterweight boulders onto pressure plinths, and ride the Packhorn to smash through heavy barricades.

A D / arrows · Walk (Shift or 2× tap to run)W / ↑ / Space Jump · S / ↓ Duck / DropJ / click · Attack or Packhorn ChargeE Use / Haul · C Call / Rescue Packhorn · Q Journal

Tap J during a swing to chain three attacks into a powerful tail finisher. Hold jump while running to skip-hop; release to stop. Hold jump when landing on enemies, or strike down with ↓ + J, to pogo (hold jump for extra height). Reverse at speed to skid and turn. Hold W, ↑, or Space while walking for a high jump; tap for a hop. Press S or ↓ on a branch to drop down, or hold S / ↓ on the ground to duck under high projectiles and swoops. Once befriended with a Sweetcone ration, stand on clear footing and press C to call the Packhorn to your side. Stuck while riding? Press C to return together to the last checkpoint with your cargo. Its J / Shift Horn Charge shatters timber & stone barricades and cracks Flintcrest armor, and it hauls heavy counterweight boulders at full gallop!

Sprint: 10s reserve · Walk/rest: +10% per second · Empty: 3s slowdown · H / Esc pauses · Web Audio synth enabled